Everything in-game was created independently by myself using Gamemaker Studio, however music was sourced online. Taking heavy inspiration from LSD: Dream Emulator, I sought to create an experience that was much shorter and with a focus on storytelling over visuals. Creating 3D games in the Gamemaker Studio engine is considered more of a novelty task that most developers shrug off as unnecessary, I was motivated by that line of thinking in trying to prove them wrong and it worked.
"D" is free to download and play.
"D" is free to download and play.



